zigzagzigal's guides. Terminology used in this guide and not in-game is explained here. zigzagzigal's guides

 
 Terminology used in this guide and not in-game is explained herezigzagzigal's guides Zigzagzigal's Guide to France (BNW) By Zigzagzigal

It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Per page: 9. Nader Shah is best at domination with a cultural backup, much like Cyrus. Every civ has interesting lesser-known tricks and features. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guides - Portugal (GS) + Arabia (GS) Zigzagzigal's Guides - Byzantium (GS) + Rome (GS) Anglican Buff Idea: High/Low Church Slider. China is a powerful and fun Civ focused on warfare, as well as being one of the game's most straightforward Civs to play. Here, I detail Chinese strategies and counter-strategies. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. Trajan's specialty is being great at building a large empire, either by settling or by conquest. Note: This guide requires the Rise and Fall expansion. 103 ratings. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - America (Vanilla) by Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide goes into plenty of detail about Persian strategies, uniques and. Each album sale is worth 1% of a venue's base tourism yield when you. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. The "Other Guides" section of every Vanilla guide has links to every other. I'm trying to avoid guides this time!Sid Meier's Civilization VI - Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. Following this guide requires the Gathering Storm expansion. Changes from the 27 July Summer patch affecting Japan: - Electronics Factories, like regular Factories, are now about 10% more expensive. Potatomcwhiskey on youtube will teach you ways of Spud. 114 ratings. Poland is a unusual civ because it's designed for early warfare that transitions into peaceful play more easily later in the game. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 123 ratings. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. Here, I detail Mapuche strategies and counter-strategies. Award. The clarifications section clears up. Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. #1. This guide is divided into multiple sections explaining how best to use and play against this specific civ. If you like reading they're highly. Introduction. The Ottomans have advantages in nearly every aspect of warfare. Aiding you in your endeavour is quite possibly the game's strongest economy. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Greece has a good start, very strong culture and excellent diplomatic potential as well. Here, I detail Russian strategies and counter-strategies. To look at them, click here to open the Rise and Fall Civ Summaries guide. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The Dutch can expand quickly in the early game, reap the cash rewards and unleash a powerful navy upon the world. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Zigzagzigal's Guides - France (GS) Av Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Pre-Rise and Fall content packs. If you’ve new to u/zigzagzigal ’s guides are the best guides around for CIV. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Most comparable civs wouldn't get general strength bonuses above +5,. Award. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. 129 votes, 25 comments. 140 ratings. Rise and Fall Expansion. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Civ guide series by Zigzagzigal Complete guide series. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. 140 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail Brazilian strategies and counter-strategies. The civ's start bias, if it has one. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. The Incans concentrate on building very large cities and focus on easily-defended rough terrain. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Rise and Fall Expansion. Greece's uniques are some of the most straightforward around, but there's more to them than immediately apparent. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guide to the Huns (BNW) Introduction Note: The Huns require the Gods and Kings expansion. start looking up guides, set goals like 4 cities by turn 50. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every leader unfortunately). Every civ has interesting lesser-known tricks and features. Here, I detail Swedish strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. Here, I detail Aztec strategies and counter-strategies. 1 . I use it to help my friends new to the game decide which leader to play based on its complexity. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. The "Other Guides" section of every Vanilla guide has links to every other. They are no longer updated and have not been kept up to date with patches released since Gathering Storm. These guides are no longer updated. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. . They are "per civilization" (and there are versions depending on with it without expansions). Here, I detail American strategies and counter-strategies - for both personas of Teddy Roosevelt as well as Abraham Lincoln. Rise and Fall Expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. 921. 40,133 views. Pre-Rise and Fall content packs. 58 ratings. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. This guide. This guide goes in a fair level of detail about uniques, tips and tricks and how to. Zigzagzigal's Guide to Poland (BNW) By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. 2. 181 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. 3. Persia - Nader Shah. Zigzagzigal's Guides - France (GS) Von Zigzagzigal. Mongolia is the ultimate mounted unit warmonger, and can rip apart the. Reaching its peak in the Renaissance era, Spain dominated. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. ‎‏‏‎‎‏‏‎See the marvels of. Polynesia is Civilization 5's premier coastal cultural Civ. 74 ratings. 41 ratings. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The Rise and Fall counterpart to this guide may be found here. This guide goes into plenty of detail about Danish strategies, uniques and how to play against them. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 2. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or. Zigzagzigal's Guide to France (BNW) By Zigzagzigal. The sea is where we live, where we work, where we conquer. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Per page: 9. Here, I detail Portuguese strategies and counter-strategies. Introduction. This guide is divided into multiple sections explaining how best to use and play against this specific civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. As Military Tactics is no longer a dead-end technology, the main Zulu. These guides are no longer updated. Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. Work to generate plenty of Great People while maximising your Great Work slots and Sweden can deliver an impressive tourism and diplomatic favour output. Following this guide requires the Gathering Storm expansion. 28 ratings. The Māori are exceptionally good at generating era score in the ancient era - assuming you can settle your capital quickly enough. The Early Game. 127 ratings. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. Here, I detail Russian strategies and counter. Expansion is still important - more cities means more faith, GWAM points and more spots for building wonders. You'll want at least one riverside tile per city for a Holy Site, and. Zigzagzigal's Guide to Songhai (BNW) By Zigzagzigal. Here, I detail strategies and counter-strategies for Byzantium. 71 ratings. This guide goes into plenty of detail about Songhai strategies, uniques and how to play against them. Award. Zigzagzigal's Guide to Carthage (BNW) Introduction Note: Carthage requires the Gods and Kings expansion. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Pre-Rise and Fall content packs. Zigzagzigal's Guide to Assyria (BNW) by Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Award. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Here, I detail Polish strategies and counter-strategies. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. With an exceptional ability to generate tourism, you'll have one of the best Civs in the game for cultural victories. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). This guide is divided into multiple sections explaining how best to use and play against this specific civ. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Spain (Vanilla) By Zigzagzigal. 41 ratings. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Zigzagzigal's Guides - Sweden (GS) Link to the guide here. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guides - Russia (R&F) by Zigzagzigal Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. This guide goes into plenty of detail about German strategies, uniques and how to play against them. Remember that in addition to letting naval units pass, Canals also provide an impressive +2 production adjacency bonus to Industrial Zones. Babylon is best at domination victories. 59 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Rise and Fall Expansion. They're well-placed to build lots of cities and go for a cultural victory. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. 38 ratings. Following this guide requires the Gathering Storm expansion. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. 114 ratings. The Mayans use religion and science together to achieve their aims. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. By land or by sea, the Ottomans dominate the renaissance era. Zigzagzigal [author] Given both the age of the original guide, and the variety of changes in Rise and Fall, most of this guide was entirely rewritten. Here, I detail Polish strategies and counter-strategies. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Here, I detail Mapuche strategies and counter-strategies. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. This guide is divided into multiple sections explaining how best to use and play against this specific civ. . The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 77 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Here, I detail Gallic strategies and counter-strategies. This guide explains the basics of each civ in the game, including: The civ's icon. Zigzagzigal's Guide to Carthage (BNW) By Zigzagzigal. Since a new expansion just arrived this last week any actual written guide is classified as obsolete. Also, I don't see anywhere in the guide Zigzagzigal saying Eleanor should be played totally peacefully, and in fact he rates Eleanor as 8/10 on possible Domination victory, though he of course emphasizes peace-related strats since Eleanor's bonus can lend itself to peaceful domination (even if she's not exerting the most pressure on a free. Rerolling starts, Counting turns, and getting annoyed when my build is not as good as the guide Restarting games because my builds arent perfect Playing is now just more annoying than fun Forget about civ And repeat. 65 ratings. Zigzagzigal's Guides - Russia (R&F) By Zigzagzigal. Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. Dec 18, 2016. This guide is divided into multiple sections explaining how best to use and play against this specific civ. In my haste there might be a few errors here and there. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. Rise and Fall Expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Every civ has interesting lesser-known tricks and features. These guides are no longer updated. Strategy Guide for Civilization VI. Extra gold from trade routes can help with aid emergencies and military bonuses can be put to work in military emergencies. Here, I detail Malian strategies and counter-strategies. The Huns are an aggressive, early-game focused civilization. . AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. . Combined with the Khmer's +1 amenity bonus for Aqueducts, the Khmer can now ignore the need for amenities from other sources for quite some time. . Introduction. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. By speed bonuses, a strength bonus is works on cities, fast-healing Spears and a happiness-giving Bank, Persia takes out a site of the irritants of war in a rather singular playstyle. All base game civs, yes. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The strong faith output of Missions can help in purchasing Naturalists for National Parks, or for Rock Bands. Problem is, there seems to be no unifying theme. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. Terminology used in this guide and not in-game is explained here. Entertaining too. Qhapaq Ñan improvements provide you with visibility in neutral lands, though other civs can convert them to their side by taking the tile. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. 71 ratings. Zigzagzigal's Guide to Germany (BNW) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Every civ has interesting lesser-known tricks and features. Zigzagzigal's Guide to France (BNW) by Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. By Zigzagzigal. Here, I detail Nubian strategies and counter-strategies. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal [author] Apr 23, 2021 @ 2:43pm. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. The Huns fight and win very early on, and are great fun to play. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. by Zigzagzigal. Here, I detail Mapuche strategies and counter-strategies. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail Japanese strategies and counter-strategies. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. 170 ratings. Unlike when leading Mongolia, Kublai Khan when leading China has to see trade routes to completion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Zigzagzigal's Guide to Siam (BNW) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. These guides are no longer updated. Following this guide requires the Gathering Storm expansion. . Introduction. 3. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guides - Ethiopia (GS) by Zigzagzigal. Pre-Rise and Fall content packs. They also are excellent explorers and can make up for poor coastal production by scouting out and taking the best locations. Every civ has interesting lesser-known tricks and features. 217 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of. To play as Australia, you must have the Australia Civilization and Scenario Pack. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guides - Poland (R&F) By Zigzagzigal. 287 ratings. 3. Ethiopia is flexible, defends effectively and scales well with higher difficulties. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. Award. Content from any DLC pack released between the base game and Rise and Fall is marked as such. . Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. Zigzagzigal [author] Aug 6, 2017 @ 8:54am. Following this guide requires the Gathering Storm expansion. The simple problem is too much strength - you can fairly effortlessly get strength bonuses of +6, +8 or +10, and can go as high as +12. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. Windows macOS SteamOS + Linux Minimum: Requires a 64-bit. Pre-Rise and Fall content packs. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Rise and Fall Expansion. 3. Located around modern-day Tunisia, Carthage. These guides are no longer updated. . This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Here, I detail Swedish strategies and counter-strategies. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Strategies/Tricks. The "Other Guides" section of every Vanilla guide has links to every other. . Zigzagzigal is the reason I can beat civ on any difficultly above King. It cannot be built on Snow or Snow Hills, and. Following this guide requires the Gathering Storm expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Rise and Fall Expansion. Terminology used in this guide and not in-game is explained here. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. I know about Zigzagzigal's guides on Steam, but I'm looking for something less specific, strategy tips and tricks I can apply to games I play with any leader. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Our home is one of mountains and plains, of grasslands and deserts, of. Zigzagzigal [author] Oct 19, 2017 @ 2:45pm. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Sweden is a flexible nation, but it does best at the art of diplomacy. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. 164 ratings. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. As an example, Stirrups now takes longer to research. On smaller map sizes, culture makes a good alternative relying on wonder construction. Zigzagzigal's Guides - Portugal (GS) By Zigzagzigal. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. 3. These guides are no longer updated. How to bypass the 2K launcher. Georgia now receives +50% production towards all wall buildings, including their UB. Along the way is the Games and Recreation civic, which unlocks the Hippodrome district. The Ottomans have advantages in nearly every aspect of warfare. Cyrus loses a lot of potential if he stops declaring new wars, but Nader Shah has a little bit more versatility with more relevant advantages to peace-time. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions.